![]() ![]() ![]() It's impossible to tell that it's Ratchet in there. Ratchet Gladiator is taking things to the absolute edge. The previous one, Up Your Arsenal, gave you complete control over the aiming from stage 1 and had a story that was way more interested in being funny than being thematically coherent. The two sequels since moved gradually closer to wacky animated kids movie comedies and multiplayer shooter gameplay. You got the joyful mascot platformer antics, but you also got shooting, buddy cop stuff, innuendos, cynical satire and dry wit. The initial game was a mixture of 3d platformers and shooters, with large multiple-path stages to explore and NPCs to interact with. Insomniac must've been tired of Ratchet at this point, which I don't blame them for. It's not ideal, but it's not as bad as I feared. But at least the reliance on unchanged scenes means you don't gotta deal with the jank, and the short story means you don't gotta deal with cutscenes much as a whole. ![]() What you end up with is a story that's shorter than before, with mostly pre-rendered old PS2 cutscenes, only rarely broken up by shitty HD-ified real time cutscenes. It's unfortunate, but I could live with it. Idol Minds probably didn't have the assets or whatever to re-render those scenes. Like the other HD ports, there's also pre-rendered cutscenes taken directly from the PS2 games with no change( I didn't think that was worth calling out during the review of those games). The game's story is noticably shorter than the other games, limiting the time you spend looking at cutscenes. These graphical glitches combine with other flaws in the game and kinda cancel each other out. It's like they've got their key poses, but they lack tweening or something. In every in-engine cinematic, the characters constantly jitter during their animations. A weird bug with the animation of the characters. For instance, sunglasses don't have the proper transparency. Certain textures and effects don't work as intended. Some serious clipping in cutscenes, with parts of the main characters' heads clipping through their face in the introductory scenes. I dunno what the cause is, but the symptoms are clear: Idol Minds are responsible for all of them(they're the people behind Neopets: The Darkest Faerie and Life is Strange: Before the Storm), so who knows what happened. To get the obvious out of the way first, this port is bad, far and away the most janky of the HD ports. ![]()
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